iPhone App Revenues
March 11, 2009 Leave a comment
Although there are some great developer success stories, it’s not all glory for mobile app developers. Streaming Colour (the makers of an iPhone game widget) explain their revenues from a $4.99 iPhone game they have made called Dapple. This article is quite interesting because the metrics of costs and royalties are broken down. He has incurred a heavy front-end development cost of $32,000, which gives his break-even of around selling 9,150 units but has sold around 151 copies, despite great reviews. His next step is to bring the price point down by producing a ‘lite’ version with the hope of bringing in more volume.
The full article can be seen here.